This is a game theme based on grey-box in unity and follows the principle of UI and UX which we discussed in our study group actual this is a group discussion on a theme and we have to design it individually .we have a discussion over a number of theme but finally we selected car racing theme and this is idea given by me as i am very interested in designing a car racing theme and finally we selected that one .I created two scene one is menu scene and another one is game scene. The menu scene captures the attention of users and shows the theme of our game and navigates it with game scene, whereas game scene does  actual functionality on our object which have buttons to grow,shrink,rotate left,rotate right,move left,move right and reset functionality of our car object


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  1. When it comes to your menu scene, buttons look too smaller and also you can change the font sizes as well. It is a menu and buttons should be highlighted on the screen. If not users won't comfortable with using your application.
  2. In your object scene also, I see the same issue. On the other hand, the background colour does not match a car racing theme. 

yes i will take  care of this in next assessment